<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>I am a game designer / programmer from Regensburg (Ratisbon/ Germany). My main interest is the development of games and 3d multimedia applications for all sorts of platforms (PC, Mac, web-based, iPhone) in all sorts of genres and sizes. Over the past couple of years I have been lead developer of more than a dozen games all of which have been published online and retail world-wide.

I have been doing a lot of mobile development recently and hope to do more projects in that area. Do not hesitate to contact me if you have an interesting project and are in need of a skilled developer with experience in Mobile Games, OpenGL ES and Augmented Reality.

I am co-founder of doPanic, and currently acting as lead developer media over there. You better watch out for us, we have some cool stuff coming!


Want to contact me? download my vCard
You can find or follow me here: 






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} catch(err) {}</description><title>Andreas Zeitler</title><generator>Tumblr (3.0; @azeitler)</generator><link>http://www.azeitler.com/</link><item><title>C# Snippet: ColoredMaterialCache reduces memory load</title><description>This C# Snippet allows you to create, cache and retrieve instances of materials you need...</description><link>http://www.azeitler.com/post/13211841997</link><guid>http://www.azeitler.com/post/13211841997</guid><pubDate>Wed, 23 Nov 2011 19:26:52 +0100</pubDate><category>unity3d</category><category>csharp</category><category>gist</category><category>snippet</category><category>programming</category><category>dev</category><category>gamedev</category><category>caching</category><category>materials</category><category>performance</category><category>memory</category></item><item><title>My first submission to the Unity Asset Store went out...</title><description>&lt;img src="http://28.media.tumblr.com/tumblr_luqagr4O9W1qzjda6o1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;My first submission to the Unity Asset Store went out today.&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;It’s an Editor Extension which allows to create scripts based on (multi-file) templates in a wizard-style window. The system uses the Visual Studio 2008/10 Template definition format – templates can easily be imported in Visual Studio.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Now Available for 20 USD on the Unity Asset Store:&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;&lt;a href="http://u3d.as/content/andreas-zeitler/advanced-c-templates" target="_blank"&gt;&lt;a href="http://u3d.as/content/andreas-zeitler/advanced-c-templates" target="_blank"&gt;http://u3d.as/content/andreas-zeitler/advanced-c-templates&lt;/a&gt;&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;</description><link>http://www.azeitler.com/post/12873928981</link><guid>http://www.azeitler.com/post/12873928981</guid><pubDate>Wed, 16 Nov 2011 08:01:00 +0100</pubDate><category>thingsiuse</category><category>gamedev</category><category>dev</category><category>csharp</category><category>unity3d</category><category>programming</category><category>editorextension</category><category>asset</category><category>assetstore</category></item><item><title>C# Snippet: Create Deep-Copy method for Class</title><description>This C# Snippets generates the code for a method which deep-copies any class  from a source to a...</description><link>http://www.azeitler.com/post/12717570280</link><guid>http://www.azeitler.com/post/12717570280</guid><pubDate>Sun, 13 Nov 2011 03:24:00 +0100</pubDate><category>csharp</category><category>deep-copy</category><category>dev</category><category>gamedev</category><category>gist</category><category>programming</category><category>reflection</category><category>snippet</category><category>unity3d</category></item><item><title>Little Indie is an all new, soon-to-be-launched, indie-only...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lomq3yW9MX1qzjda6o1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Little Indie is an all new, soon-to-be-launched, indie-only portal for all independent game developers out their who want to sell their games on sites that don’t put you right next to the major AAA games.&lt;/p&gt;</description><link>http://www.azeitler.com/post/7840692280</link><guid>http://www.azeitler.com/post/7840692280</guid><pubDate>Wed, 20 Jul 2011 13:19:09 +0200</pubDate><category>games</category><category>indie</category><category>distribution</category><category>littleindie</category></item><item><title>A Note on Partial Classes and Unity</title><description>Recently I have discovered partial classes in C# for the use in Unity. They are a good way to split...</description><link>http://www.azeitler.com/post/7836256701</link><guid>http://www.azeitler.com/post/7836256701</guid><pubDate>Wed, 20 Jul 2011 08:42:00 +0200</pubDate><category>csharp</category><category>gamedev</category><category>programming</category><category>unity3d</category><category>dev</category></item><item><title>Advanced Visual Studio Unity Templates
Collection of Visual...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_lmu5vqjBq01qzjda6o1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;Advanced Visual Studio Unity Templates&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Collection of Visual Studio Templates to make development with Unity easier. Provides templates for all important Unity base classes:&lt;strong&gt; MonoBehavior, ScriptableObject, ScriptableWizard, Editor, EditorWindow&lt;/strong&gt;. There are also a few more advanced templates to create a new &lt;strong&gt;MonoBehavior&lt;/strong&gt; including a &lt;strong&gt;Custom Inspector&lt;/strong&gt; and a class holding &lt;strong&gt;Editor&lt;/strong&gt; functionality for it (kind of adhering to the MVC design pattern). The screen is taken from the German Visual Studio, the templates are in English, however, and can be used in any Visual Studio Edition (2008 and 2010).&lt;/p&gt;
&lt;p&gt;&lt;a target="_blank" href="http://stuff.azeitler.com/UnityAdvancedVSTemplates.zip"&gt;Download (UnityAdvancedVSTemplates.zip ~100KB)&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Check in on the &lt;a title="Unity Board" target="_blank" href="http://forum.unity3d.com/threads/93216-Advanced-Unity-Templates-for-Visual-Studio"&gt;Unity Board&lt;/a&gt; and give me feedback!&lt;/p&gt;</description><link>http://www.azeitler.com/post/6554318873</link><guid>http://www.azeitler.com/post/6554318873</guid><pubDate>Wed, 15 Jun 2011 16:35:00 +0200</pubDate><category>csharp</category><category>gamedev</category><category>rapid</category><category>templates</category><category>unity3d</category><category>visual studio</category><category>dev</category></item><item><title>Cubetastic Postmortem in the latest issue Unity Creative</title><description>Cubetastic Postmortem in the latest issue Unity Creative: Check out the May-June issue of Unity...</description><link>http://www.azeitler.com/post/5273473717</link><guid>http://www.azeitler.com/post/5273473717</guid><pubDate>Sat, 07 May 2011 16:55:00 +0200</pubDate><category>cubetastic</category><category>gamedev</category><category>postmortem</category><category>untiy</category><category>dev</category></item><item><title>PanicAR Framework finally available for licensing! Integrate...</title><description>&lt;img src="http://26.media.tumblr.com/tumblr_ljcyzwdF7q1qzjda6o1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;PanicAR Framework finally available for licensing! Integrate Augmented Reality functionality in any iOS App – fast, flexible, affordable.&lt;/p&gt;
&lt;p&gt;Check it out: &lt;a title="PanicAR Framework" target="_blank" href="http://www.dopanic.com/ar"&gt;&lt;a href="http://www.dopanic.com/ar" target="_blank"&gt;http://www.dopanic.com/ar&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;</description><link>http://www.azeitler.com/post/4452513456</link><guid>http://www.azeitler.com/post/4452513456</guid><pubDate>Sat, 09 Apr 2011 02:07:00 +0200</pubDate><category>augmentedreality</category><category>framework</category><category>ios</category><category>iphone</category><category>location-based</category><category>native</category><category>portfolio</category><category>xcode</category><category>ar</category></item><item><title>Eon Time Tracker + Redmine = BETA</title><description>Word of Caution: The excitement about Eon (a lightweight time tracker by Fuelcollective) and its...</description><link>http://www.azeitler.com/post/4361318378</link><guid>http://www.azeitler.com/post/4361318378</guid><pubDate>Tue, 05 Apr 2011 09:44:33 +0200</pubDate><category>redmine</category><category>eon</category><category>timetracking</category><category>fail</category><category>beta</category></item><item><title>Eon Time Tracker integrates with Redmine (BETA)</title><description>Eon Time Tracker integrates with Redmine (BETA): This is just awesome, we have been waiting for this...</description><link>http://www.azeitler.com/post/4005433090</link><guid>http://www.azeitler.com/post/4005433090</guid><pubDate>Mon, 21 Mar 2011 18:24:40 +0100</pubDate><category>projectmanagement</category><category>timetracking</category><category>redmine</category><category>awesome</category></item><item><title>Unity 3D Feature Request: Touchpad, Trackpad Gesture Support</title><description>Unity 3D Feature Request: Touchpad, Trackpad Gesture Support: I just voted for ‘Touchpad,...</description><link>http://www.azeitler.com/post/3278483718</link><guid>http://www.azeitler.com/post/3278483718</guid><pubDate>Sun, 13 Feb 2011 21:57:00 +0100</pubDate><category>unity3d</category><category>feature</category><category>feedback</category><category>trackpad</category><category>input</category><category>touchpad</category><category>request</category></item><item><title>Testflight - just: yay!</title><description>Testflight - just: yay!: 
Testflight takes all the hassle out of rounding up and managing people...</description><link>http://www.azeitler.com/post/2966565997</link><guid>http://www.azeitler.com/post/2966565997</guid><pubDate>Fri, 28 Jan 2011 01:09:00 +0100</pubDate><category>beta</category><category>deviceid</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><category>testing</category><category>thingsiuse</category></item><item><title>LiveView: high-resolution, interactive device preview for iOS (used with Unity 3)</title><description>LiveView: high-resolution, interactive device preview for iOS (used with Unity 3): I have been...</description><link>http://www.azeitler.com/post/2760634932</link><guid>http://www.azeitler.com/post/2760634932</guid><pubDate>Sat, 15 Jan 2011 16:18:00 +0100</pubDate><category>design</category><category>device</category><category>ios</category><category>preview</category><category>thingsiuse</category></item><item><title>Kick Adobe Application Manager in the nuts...</title><description>Kick Adobe Application Manager in the nuts...: this annoyed me like hell. fixed.</description><link>http://www.azeitler.com/post/2152985053</link><guid>http://www.azeitler.com/post/2152985053</guid><pubDate>Thu, 09 Dec 2010 10:35:26 +0100</pubDate></item><item><title>Why I am looking forward to the Mac App Store...</title><description>
Loren Brichter of Atebits:
Find developer website Click download link Unarchive Drag to...</description><link>http://www.azeitler.com/post/1433012826</link><guid>http://www.azeitler.com/post/1433012826</guid><pubDate>Fri, 29 Oct 2010 20:17:00 +0200</pubDate><category>app store</category><category>distribute</category><category>mac</category><category>sell</category><category>software</category></item><item><title>Cubetastic HD is available on the App Store!Get it here:...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_lb2a0u2PRU1qzjda6o1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Cubetastic HD is available on the App Store!&lt;br/&gt;Get it here: &lt;a target="_blank" href="http://itunes.apple.com/app/cubetastic-hd/id399275009?mt=8"&gt;Cubetastic  HD for iPad on the App Store&lt;/a&gt;&lt;/p&gt;</description><link>http://www.azeitler.com/post/1432641293</link><guid>http://www.azeitler.com/post/1432641293</guid><pubDate>Fri, 29 Oct 2010 19:02:00 +0200</pubDate><category>app store</category><category>casual</category><category>game</category><category>ios</category><category>release</category><category>portfolio</category></item><item><title>Cubetastic gameplay video!</title><description>&lt;iframe src="http://player.vimeo.com/video/15393472" width="400" height="300" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;Cubetastic&lt;/strong&gt; gameplay video!&lt;/p&gt;</description><link>http://www.azeitler.com/post/1242352976</link><guid>http://www.azeitler.com/post/1242352976</guid><pubDate>Mon, 04 Oct 2010 15:11:22 +0200</pubDate><category>games</category><category>iPad</category><category>casual</category></item><item><title>A few more impressions of Cubetastic HD for the iPad.</title><description>&lt;img src="http://26.media.tumblr.com/tumblr_l9ildft72x1qzjda6o1_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://26.media.tumblr.com/tumblr_l9ildft72x1qzjda6o2_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/tumblr_l9ildft72x1qzjda6o3_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://30.media.tumblr.com/tumblr_l9ildft72x1qzjda6o5_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://28.media.tumblr.com/tumblr_l9ildft72x1qzjda6o6_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/tumblr_l9ildft72x1qzjda6o7_500.png"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;p&gt;A few more impressions of Cubetastic HD for the iPad.&lt;/p&gt;</description><link>http://www.azeitler.com/post/1218363953</link><guid>http://www.azeitler.com/post/1218363953</guid><pubDate>Fri, 01 Oct 2010 01:50:00 +0200</pubDate><category>casual</category><category>games</category><category>iPad</category><category>portfolio</category></item><item><title>Cubetastic HD: iPad game...</title><description>
Yesterday doPanic went public with Cubetastic - the first iPad game we designed and developed...</description><link>http://www.azeitler.com/post/1210686802</link><guid>http://www.azeitler.com/post/1210686802</guid><pubDate>Wed, 29 Sep 2010 17:17:00 +0200</pubDate><category>games</category><category>iPad</category><category>casual</category><category>App Store</category><category>Apple</category></item><item><title>Unity 3 Custom Icon</title><description>
Unity 3 was released yesterday. I pre-purchased it weeks ago, including the iPhone Advanced...</description><link>http://www.azeitler.com/post/1204856689</link><guid>http://www.azeitler.com/post/1204856689</guid><pubDate>Tue, 28 Sep 2010 18:00:00 +0200</pubDate><category>gamedev</category><category>unity3d</category><category>dev</category></item></channel></rss>

